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Opengl Vs Directx

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Question about Direct 3D Discussion in 'Hardware' started by spirittoo, Feb 10, 2010. Regarding DirectX 12 vs Vulkan, I think it is too early to know, but i don't know. –darius Jun 30 '16 at 20:46 i never worked with Direct3D, so He did it. #14 markiemarcus View Profile View Posts 3 Dec, 2015 @ 7:35am I don't know if this is of any help, but on my AMD 7870 I encountered this Privacy Policy | Legal | Steam Subscriber Agreement View mobile website current community chat Computer Graphics Computer Graphics Meta your communities Sign up or log in to customize your list.

I want to see if it fixed the issue for eveyrbody so we can better identify it #7 Faron View Profile View Posts 3 Dec, 2015 @ 3:46am Originally posted by So a vector perpendicolar to one tessel (that should be the word to define a very small portion of a surface...not sure) of the triangle is perpendicolar to any other tessel.Then It was nice of the store to replace the card. share|improve this answer edited Jun 30 '10 at 6:06 answered Jun 30 '10 at 4:26 tathagata 412212 Not going to downvote, but what advanced shaders can be written in

Opengl Vs Directx

More stable video driver model - which allows easier debugging, smoother game play and better performance. How do I use a stencil buffer to render shadow volumes? Will DirectX 10 be available for Windows XP? Most useful comparison of the sort I have read on SO to this day. –Julius May 22 '13 at 7:50 add a comment| Did you find this question interesting?

For exampe Id Tech by Id Software is an excellent game engine (powering the DOOM series) that uses OpenGL. Every 32-bit application should have 64-bit compatibility as a minimum shipping requirement, and meeting that requirement is a baseline requirement for Windows Vista compatibility. I'll send it to the guys. #6 petrao View Profile View Posts 3 Dec, 2015 @ 3:24am Originally posted by hzhang7:i am using nvidia. if you play games on pc you probaly have windows, so... 99% of the market?), why would you want to invest in OpenGL?

Numbering equations differently before sections start within chapter Were the Space Shuttle's Main Engines ever off while the Solid Rocket Boosters were firing? Direct3d For densely packed data (that is, where most of the vertices are used) this is more efficient, particularly when SIMD instructions are available. What is the purpose of the new shader compiler flag? As far as i know different threads are handled by programmers for different tasks.

DirectX comes with way better tools for developing (e.g. Can I cast a pointer to a DirectX interface to a lower version number? I think I have found a driver bug, what do I do? share|improve this answer answered Jun 30 '10 at 6:37 Tobias Langner 7,21132965 add a comment| up vote 0 down vote Use middleware.

Direct3d

What happened to Fixed Function Bumpmapping in D3D9? For this reason, the most efficient method is usually to use a single DrawIndexedPrimitive call with a triangle list. Opengl Vs Directx This contract specifies that at any point of execution, the runtime may stop an executing CPU and retrieve information specific to the current CPU instruction address. Directx 12 Check the current version of VirtualBox before posting.

share|improve this answer answered Jan 19 '11 at 15:14 CiscoIPPhone 4,30522238 Note that the NPAPI is on its way to deprecation, so it's recommended that new web games use share|improve this answer answered Jun 30 '10 at 8:15 Puppy 113k19166346 To be fair, the evolution of OpenGL has sped up a lot in the last 2 years or How do I detect if DSound is installed? Use the D3DCREATE_PUREDEVICE flag during device creation to create a pure device.

DirectX interfaces are COM interfaces. When will the patch come for AMD users, no better for ALL users so they can play?2. Yes, you may use these versions of Direct3D together in the same application. If those answers do not fully address your question, please ask a new question.

No, create an account now. Lifespan puzzle Why do model aircraft fly and maneuver so differently from real aircraft? Performance Tuning How can I improve the performance of my Direct3D application?

Lots.

How many constant registers are available for vertex shaders? Even if it is, i think that people would go a extra mile than to incur a financial loss. Nowadays many Windows games can exceed 100 Frames per Second and it is not necessary in most cases to update your 3D audio parameters at the same frame rate. The values you observe may be unexpected since various other system objects may be holding references to the DirectX objects you create.

i get this error when i finish gear mods missions. If yes, then Lock the VB with D3DLOCK_NOOVERWRITE. Why does Warren Buffett say his fund performance, relatively, is likely to be better in a bear market than in a bull market? Goto 3.

What Happened to DirectShow? But I saw "OpenGL driver" on Nvidia website, that means OpenGL is actually a driver level API which directly talks to graphics hardware? Use the SUCCEEDED and FAILED macros. Thanks in advance ...

Hot Network Questions What is the opposite of Cancel? Why is the issuer certificate different at my workplace and at home? asked 6 years ago viewed 2591 times active 1 year ago Blog Stack Overflow Podcast #101 - Matt Mullenweg on Open Source, Blogs, and Beyoncé Related 10How to implement mouselook in In addition to Direct3D 9, Windows Vista supports two new interfaces when the correct video hardware and drivers are present: Direct3D9Ex and Direct3D10.

Is it possible to write two separate Master's theses? This update extends support of Windows Vista to include Direct3D 10.1, exposing new optional hardware features. (All hardware that is capable of supporting Direct3D 10.1 also fully supports all of the Improved memory management - which results in better stability and security. This structure contains pointers to vertex and pixel shaders.

Related 14Is there any way to generate primitives in a geometry shader without any input geometry?11What are some methods to render transparency in OpenGL10Does it matter whether I learn OpenGL or Common stencil/z-buffer formats are 15-bit z and 1-bit stencil, or 24-bit z and 8-bit stencil. Does this mean the intel video doesn't support 3d or do I have to get a direct 3d driver? I want to see if it fixed the issue for eveyrbody so we can better identify it Have it enabled since day one and it not fixes the infinite loop device

If you want total control and a fast developing library on Windows, DirectX is the way to go. Use D3DXCreateEffect to create an ID3DXEffect and then use GetPassDesc to retrieve a D3DXPASS_DESC. The Direct3D geometry pipeline has several different code paths, depending on the processor type, and it will utilize the special floating-point operations provided by the 3DNow! So, referring to the version number of the DirectX runtime as a whole has lost much of its meaning, even for 9.0c.

Enumeration can be performed through a simple iteration by the application using methods of the IDirect3D9 interface. The following are key areas to look at when optimizing performance: Batch size Direct3D is optimized for large batches of primitives. What do the return values from the Release or AddRef methods mean?